1.
Pipelines for Video Game Animation The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
2.
Matchmoving: Object Tracking in Production He'll also show you advanced object tracking techniques such as how to solve for an object's motion when the camera is also in motion, and how to invert the ...
3.
ZBrush for Illustration: Arm Upgrade ZBrush Project with Meats Meier The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
4.
Match Moving 101: Fundamentals “Matchmoving, or camera tracking, is the foundation upon which all visual effects work stands. Over the past six years Stephen has shared his integration ...
5.
Global Illumination: Exteriors While the series primarily uses V-Ray as the render engine in a 3ds Max environment, ... by finding the most optimal way to bake lighting for exterior sets. ...
6.
The Gnomon Workshop - Gravity vs Uniform and Mass gravity vs uniform default attribute settings. These differences, however, are not intrinsic to the field types, but a result of the settings on field ...
7.
Texture Painting: Weathered Surfaces ... reflection and transparency maps. These principles are illustrated by the texturing of a rustic lantern and weathered house using Adobe Photoshop®. ...
8.
Spherical Panoramic Photography Introducing panoramic photography for digital set building, photographer Greg Downing ... Equipment Overview Photography for Panoramas Calibrating Equipment ...
9.
Spherical Panoramic Photography 02. Equipment Overview 03. Removing Paralax from Pan and Tilt 04. How Many Photos? 05. Shooting a Panorama 06. Processing your Images Before Stitching ...
10.
The Secrets of Organic Modeling “Taron is my first stop for modeling creatures and humans, whether they be beautiful or grotesque, ... Click here to view a sample clip from this DVD. ...
|