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Organic Listing Variations
1.
Code3Arena
4. Modifying client code for head shots. Open up cg_event.c and add this code at around line ~203 to handle head shot MOD with the other weapons MOD. ...
2.
Code3Arena
When you use the alt-fire mode you'll see that the weapon fires as ... At the moment our alt-fire mode behaves identically to the existing weapon fire. ...
3.
Code3Arena
CodeWarrior: is a Compiler/IDE made by Metrowerks. It runs on various platforms including MacOS, Windows, Solaris and as a front-end for the Linux GNU ...
4.
Code3Arena
ARTICLE 10 - Compiling with Metrowerks CodeWarrior by Tony Kostanjsek. CodeWarrior is cool. This is for all the people who also appreciate its features and ...
5.
Code3Arena
disable controls during refresh g_arenaservers.save.generic.flags |= QMF_GRAYED; ... end of refresh - set control state g_arenaservers.save.generic.flags ...
6.
Code3Arena
Jan 25, 2001 ... Z-Camera source code available 3-Dec-01 HypoThermia .... would like a some-what experienced coder to help code a 2vs2 version of InstaGib. ...
7.
Code3Arena
This requires modifications to both the game dll/qvm (so that the effect gets triggered) and the cgame dll/qvm (so that the client can see the effect). ...
8.
Code3Arena
&qout;sound/items/spread.wav" will be played when the item is picked up. ... If you want to use the model created for the spreadfire by Hal9000, ...
9.
Code3Arena
TUTORIAL 15 - Leg Shots by McBain ... We've also got foot shots in our locational damage, which also slow you down. Thanks to McBain for letting us post his ...
10.
Code3Arena
'\0' && i < NUM_WEAPS) { weapon[0] = *order; order++; if (*order ! ..... My personal preference for the weapon order is "1/2/3/4/6/8/5/7/9" which is very ...
 
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