1.
Disciplines
Ventrue, Animalism, Dominate, Resilence. Disciplines by how Common or not they are outside thier Clan**as you can see there are very few common's and ...
2.
Nature/Demeanor
Personality Archetypes: Nature and Demeanor Here are some basic characters Archetypes, suitable for beginning play. Architect ...
3.
Chimestry
This power allows the illusions you create with Chimerstry to move. ... The vampire is unaffected by any Obsfucate or Chimerstry powers below level 9. ...
4.
Koldunic Sorcery
Long before the blood magics of the Tremere appeared, the Tzimisce wielded the mystical art of Koldunic Sorcery. Unlike the arcane paths of Thaumaturgy, ...
5.
Koldunic Sorcery
Long before the blood magics of the Tremere appeared, the Tzimisce wielded the mystical art of Koldunic Sorcery. Unlike the arcane paths of Thaumaturgy, ...
6.
Obtenebration
Shades possess Celerity 1, Obfuscate 2, Obtenebration (Eyes of the Night, Shadow Walk, and Shadow Body). They may attack and be injured normally. ...
7.
Obeah
Obeah. Salubri. This particular Discipline is the healing arts of the Salubri. Upon developing powers of the Level 2, the practicioner of this Discipline, ...
8.
9.
10.