1.
Category:Tutorials - SDL.NET
Sep 9, 2008 ... NET assuming knowledge of either VB.NET or C#. ... Retrieved from "http://cs-sdl.sourceforge.net/index.php/Category:Tutorials" ...
2.
NeHe 1 OpenGL Tutorial:Code - SDL.NET
Apr 17, 2007 ... NeHe 1 OpenGL Tutorial:Code ... width, height); // Select The Projection Matrix Gl.glMatrixMode(Gl.GL_PROJECTION); // Reset The Projection ...
3.
Sprites - SDL.NET
Oct 30, 2007 ... The SpriteCollection class is a generic collection for sprites that helps aggregate sprites and execute events on them. ...
4.
Template:Stub - SDL.NET
Sep 8, 2005 ... This article is a stub. You can help out the SDL.NET project by ... Retrieved from "http://cs-sdl.sourceforge.net/index.php/Template:Stub" ...
5.
SimpleExample using Boo - SDL.NET
Jan 16, 2008 ... From SDL.NET. Boo Language Website (http://boo.codehaus.org) ... Sdl.dll and Boo.Lang.dll are located in the same directory as the boo ...
6.
SdlDotNet.Windows - SDL.NET
Jun 20, 2008 ... private SdlDotNet.Windows.SurfaceControl surfaceControl;. You should instantiate a Surface object to draw to. private Surface surf; ...
7.
Animated Sprites - SDL.NET
Nov 4, 2007 ... As you can see, we create a new animated sprite object named hero that has just one animation in it: walk . So lets animate it and paint it ...
8.
Joystick - SDL.NET
Apr 7, 2007 ... NET supports joystick input. This tutorial will show how to move a custom cursor around the screen using a joystick. ...
9.
HelloWorld VB.NET - SDL.NET
Sep 8, 2007 ... Right-click on the "Form1.vb" file and select "Delete". Right-click on the "HelloWorld" project entry in the Solution Explorer and create a ...
10.
Animated Sprites - SDL.NET
Nov 4, 2007 ... We first created the run animation and added it to the sprite's animation dictionary and then set the hero's animation to Run. ...