1.
Quaternions
File Format: Microsoft Powerpoint - View as HTML Quaternions as Rotations. Quaternion to Matrix. To convert a quaternion to a rotation matrix:. Matrix to Quaternion. Matrix to quaternion is not too bad, ...
2.
UCSD Computer Graphics Rendering Competition 2005
Robert Wilsons Soft Shadows, Shuaib Arshad Ocean Surface Modeling and Rendering, Jeff Dewall Ocean Modeling and Rendering.
3.
Wojciech Jarosz Photography // "Fan Palm Green"
Wojciech Jarosz Photography-PhotoBlog: Fan Palm Green, I liked the competing pattern of shadow and light on the leaves of this fan palm in Joshua Tree ...
4.
CSE291: Topics in Computer Graphics - Graphics and Simulation
Jun 2, 2005 ... M. Kass et al., "Rapid, Stable Fluid Dynamics for Computer Graphics, SIGGRAPH 1990 · N. Foster et al., "Practical animation of liquids", ...
5.
Structured Importance Sampling
Structured Importance Sampling of Environment Maps ... and our results indicate that Structured importance sampling is better than the best previous Monte ...
6.
CSE167: Introduction to Computer Graphics
The textbook's web site at http://math.ucsd.edu/~sbuss/MathCG has a number of sample OpenGL programs illustrating basic features and usages of OpenGL. ...
7.
Visual Simulation of Smoke
Ronald Fedkiw (Stanford University) Jos Stam (Alias|Wavefront) ... Reference: Ronald Fedkiw, Jos Stam and Henrik Wann Jensen: Proceedings of SIGGRAPH'2001. ...
8.
Henrik Wann Jensen's homepage
Henrik Wann Jensen's Home Page. ... Henrik Wann Jensen Associate Professor Computer Graphics Laboratory · Computer Science and Engineering ...
9.
Precomputed Local Radiance Transfer for Real-Time Lighting Design
This paper introduces a new method for real-time relighting of scenes illuminated by local light sources. We extend previous work on precomputed radiance ...
10.
Viewing & Perspective
File Format: Microsoft Powerpoint - View as HTML glLoadMatrix(). The most direct way to set the current matrix ... For example, let’s say that our current model-view matrix is called M. If we call ...